We have a way to interact with these cells in real time and train them and shape their behavior to do things even like Doom.” ...
With zero coding skills, and in a disturbingly short time, I was able to assemble camera feeds from around the world into a ...
While it looks like an adorable 8-bit video game, Pixel Agents is not something you can play. Rather, it transforms the user experience of coding with Anthropic ’s Claude Code agentic AIs by turning ...
Chris Maddison was just an intern when he started working on the Go-playing AI that would eventually become AlphaGo. A decade later, he talks about that match against Lee Sedol and what came next ...
Enterprises seeking to make good on the promise of agentic AI will need a platform for building, wrangling, and monitoring AI agents in purposeful workflows. In this quickly evolving space, myriad ...
From the browser to the back end, the ‘boring’ choice is exciting again. We look at three trends converging to bring SQL back ...
The idea was simple but transformative: prompt a Generative AI model—such as ChatGPT or Anthropic—to build a software program ...
If you were to read the README of the Vib-OS project on GitHub, you’d see it advertised as a Unix-like OS that was written from scratch, runs on ARM64 and x86_64, and comes with a full GUI, ...
Living human neurons were trained to play Doom, extending the long-running engineering benchmark into biological computing.
Researchers at Australian start-up Cortical Labs have taught human neurons grown on a chip to play the classic Doom game. In 2021, they had already used 800,000 neurons to play Pong. Now, with four ...
A biocomputer powered by lab-grown human brain cells has leveled up from Pong to Doom. While nowhere ready to handle the video game shooter’s most challenging levels, researchers at Cortical Labs in ...
Researchers at a Melbourne start-up have taught their “biological computer” made from living human brain cells to play Doom.
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